I really hope this will be addressed soon, it is currently one of the only things stopping me from buying suite, because I use it so much that I'm still considering whether I need to purchase a different NLE that allows me the controls I need for speed ramping and then just color in resolve.Įbizzle wrote:Anyone try making a Macro to add a point(keyframe), open retime window, etc. Then I'd be able to use a key command to add two points so I can ramp in and out and it would take 3 seconds instead of 30. In a perfect world the retime curve would open when I retime a clip and it would be on 'retime speed' by default. You can't tell me that doesn't add up to a ton of time once repeated 25-50 times. Look at it this way - If I'm doing 25 speed ramps in a project currently I have to hit command+R, hit shift+R, zoom in enough that the little drop arrow on the left of the 'retime frame curve' shows up, click the drop down menu, select retime speed, and deselect retime frame. I get to stay in my vision of the project I'm working on instead, which is the goal, right? With a shortcut, I'm not slowed down by having to think about where my mouse is, or where I need to move it to in order to accomplish the task. Shortcuts speed up workflow because they take complicated tasks and allow them to become a series of almost simultaneous actions and allow them to become fluid motion.įor me the fact that I have to think about where my mouse is when I want to add a point slows me down a ton. In response to Tom - its not about where your mouse is when you are adding a point, it's about where it could be. While I love this software, this slows my workflow down a ton. I'm in the same boat of thinking that this is an unacceptable gap in the developer's part. Or if it's not just about saving time but also something else, then explain that too. If not, then where are you using it? If you can show that you are then adjusting the speed while not on the curve itself, you will be in a much better chance of having the keyboard shortcut implemented. After adding the speed point, are you or are you not just using the mouse on the same location anyway? If so, there is surely no time saved. Sometimes, unless suggestions are justified by explaining workflows and exactly how the suggestion would improve things, then they can be pretty pointless because there may be a perfectly good way of doing something already and implementing more and more suggestions would only confuse things and introduce more bugs. No one is actually addressing his question though, and it is a valid question. Nicdehouwer wrote:I also don't really like the reply of a Blackmagic employee 'how much time would it save?', when people obviously flock to this thread because the lack of shortcut annoys them. I guess its hard to explain what I mean Sometimes I change speed exactly to the music for a certain duration, and I dont really care how it affect the video, just need to match the lenght. To go extra mile I would welcome setting where you can define weather you want actual clip changing depending on your speed points, or just keeping the speed as keypoints. Much better approach would be just to have option (like Premier or Vegas Pro) to add speed line over the clip and then just add points by double click or shortcut, then tweak speed. In resolve it works well, but with quite few extra clicks, opening speed controls, opening retime curve, changing to speed vs frame, adding points, curves etc. Usually I like to have speed controls turned on by default on every clip in timeline and then add & tweak speed points as I edit. I actually like a lot that in media page you can change default clip fps, very handy. I shoot sports so majority of my clips are in high fps and I use speed ramps very often. Yeah speed controls are probably a biggest drawback for me in Resolve.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |